Ottia (South) vs Klaus (North)
Re: Ottia (South) vs Klaus (North)
Oh, goodness... I didn't realize I had lost four moves, I'm sorry! I'll undo my move and send another one tonight then.
Re: Ottia (South) vs Klaus (North)
No problem!
Klaus
Klaus
Special Grand Conquest characters you could deeply need on www.conquest-forum.de :
π building
Δ catapult shot
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x capture/sinking of a ship
π building
Δ catapult shot
Ω takeover of an enemy camel or ship
x capture/sinking of a ship
Re: Ottia (South) vs Klaus (North)
This should do... thanks again for correcting me!
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Re: Ottia (South) vs Klaus (North)
Ottia, if you can't resolve particular moves of my turn or if you don't know why you can't strike back, ask, please!
turn 3/20
turn 3/20
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Special Grand Conquest characters you could deeply need on www.conquest-forum.de :
π building
Δ catapult shot
Ω takeover of an enemy camel or ship
x capture/sinking of a ship
π building
Δ catapult shot
Ω takeover of an enemy camel or ship
x capture/sinking of a ship
Re: Ottia (South) vs Klaus (North)
No problem! I had to read the rules again anyway... I hope you don't get bored or frustrated, I'll need a game or two to get warm to Conquest again.
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Re: Ottia (South) vs Klaus (North)
Conquest is never boring!Ottia wrote:... I hope you don't get bored or frustrated...
Ottia, you have to correct some moves of your turn:
- the knight can move up to 6 spaces per turn (not 7 spaces).
- a knight can't carry a soldier.
- besides the four soldiers on your vessels there was only one further soldier on space 128. You have five soldiers (not 6).
Klaus
Special Grand Conquest characters you could deeply need on www.conquest-forum.de :
π building
Δ catapult shot
Ω takeover of an enemy camel or ship
x capture/sinking of a ship
π building
Δ catapult shot
Ω takeover of an enemy camel or ship
x capture/sinking of a ship
Re: Ottia (South) vs Klaus (North)
Sorry again, I shouldn't play this late at night... well, these are my fresh morning moves, I hope there's no mistake in there:
* Boats and galleon on the left move two forward each (6P)
* First boat on the right moves two, second boat and galleon move one each (4P)
* Soldier gets on chariot, chariot moves two, soldier gets off (4P)
* Knight moves two (2P).
The total is my movement allowance of 16P.
* Boats and galleon on the left move two forward each (6P)
* First boat on the right moves two, second boat and galleon move one each (4P)
* Soldier gets on chariot, chariot moves two, soldier gets off (4P)
* Knight moves two (2P).
The total is my movement allowance of 16P.
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Re: Ottia (South) vs Klaus (North)
Hi Ottia,
here are the moves of my turn 4:
B870 x B715 (4P, see the first map below)
recapture?
if you choose to make a recapture with the aid of your boat on space 714 then
B866 x B715 (4P)
recapture?
if you make the recapture with your galleon on space 713 then
G517 x Gess715 (6P)
G715 x Gess721 (6P, total 20P, see the second map below )
here are the moves of my turn 4:
B870 x B715 (4P, see the first map below)
recapture?
if you choose to make a recapture with the aid of your boat on space 714 then
B866 x B715 (4P)
recapture?
if you make the recapture with your galleon on space 713 then
G517 x Gess715 (6P)
G715 x Gess721 (6P, total 20P, see the second map below )
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- Conquest Ottia - Klaus turn 4b.jpg (1.56 MiB) Viewed 16328 times
Special Grand Conquest characters you could deeply need on www.conquest-forum.de :
π building
Δ catapult shot
Ω takeover of an enemy camel or ship
x capture/sinking of a ship
π building
Δ catapult shot
Ω takeover of an enemy camel or ship
x capture/sinking of a ship
Re: Ottia (South) vs Klaus (North)
There you go, Sir! After having all of my forces decimated, I can still move.
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Re: Ottia (South) vs Klaus (North)
Hi Ottia,
your knight has to stop on space 148 or 149 (he can move up to 6 spaces only).
Here's my turn 5:
your knight has to stop on space 148 or 149 (he can move up to 6 spaces only).
Here's my turn 5:
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Special Grand Conquest characters you could deeply need on www.conquest-forum.de :
π building
Δ catapult shot
Ω takeover of an enemy camel or ship
x capture/sinking of a ship
π building
Δ catapult shot
Ω takeover of an enemy camel or ship
x capture/sinking of a ship